Graphic & UI Designer full-time

Ubisoft, producer, editor and distributor of video games, interactive software, and multimedia applications situated in a loft in the heart of Mile-End, Montreal, offers a stimulating work environment where creativity, friendliness and leading edge technology are how what we pride ourselves in. You will benefit from a competitive salary and a range of social advantages, packaged with the strong possibility of advancement, as well as profit from a learning environment allowing you to get hands on experience with the latest innovations of your field.
Summary:
The incumbent will design the graphic elements (menus and interfaces) that will enable transitions between contents and faciliate navigation in the game.
Responsibilities:
The main and routine tasks of the Graphic Designer – Menus and Interfaces are to:
-Be familiar with game design documents so as to know what type of player experience is expected;
-Organize the architecture of the graphic elements that will appear versus the player’s actions;
-Find solutions in order to foster easy access to the navigation menu and make the game user-friendly;
-Design the graphic elements of the interfaces and menus;
-Work in collaboration with the programming team so as to implement the menu and interface elements;
-Verify the quality of the menus once they have been imported into the game and make any necessary improvements;
-Correct the menu bugs found by testers so as to eliminate any anomalies;
-Carry out all other related tasks.
Training:
Attestation of collegial studies in graphic design and multimedia or equivalent.
Relevant Experience:
Minimum 1-3 years’ experience in creating interfaces and stylizing menus or equivalent.
Other skills:
- Creativity (originality and resourcefulness when searching for solutions);
-Observation skills;
- Ability to work as part of a team;
-Ability to accept critiques and adapt to change;
-Sense of initiative.